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The Book of The BeginningThe Book of The Beginning is where you can read all the information that you need to start your quest! Here you can read about the many races, countries and legends that are in this world. |
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Rules by Book Of The Beginning Oct 22, 2012 18:59:45 GMT -5 |
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Bulletin Board All the events and all the announcement that are important can be read here. |
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ClaimsAs you've made your character, and before you are ready to start your quest you'll have to claim your PB! All that has to do with claiming can be found here. |
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Face Claim by Book Of The Beginning Oct 22, 2012 18:22:59 GMT -5 |
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Character CreationWhen you've read The Book of The Beginning, you'll be able to create your character here. |
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Erin Miguella by Erin Nov 3, 2012 13:34:39 GMT -5 |
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Accepted CharactersAs soon as your character has been accepted, and placed here, you'll be able to start your adventure. |
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Ven ForrestThe Ven Forest was a dense forest east of Hartland Woods in Westland close to the boundary. |
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Trunt LakeTrunt Lake is a large lake nestled at the bottom of a hillside within Ven Forest, southeast of the town of Hartland. From the top of the hillside, a viewer can easily see across the lake, as well as the alternating patches of rocky bottom and green weed around the deeper holes at the bottom of the clear water. |
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HartlandHartland is one of the largest towns within the nation of Westland as well as one of the closest to the boundary. Hartland is nestled in the Hartland Valley of the Hartland Woods and is the center of government in Westland. |
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Hartland WoodsThe Hartland Woods is the general name for the wooded areas in the vicinity of Hartland in Westland. |
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SouthavenSouthaven is a town in Westland, four or five days ride south on horseback from Hartland along Hawker's Trail. It is a place of thieves and misfits, little more than a collection of ramshackle buildings and houses fit crookedly in among the oaks and beech, almost as if to turn themselves away from the road, from the queries, from righteous eyes. None of the buildings looks like they have ever seen any paint. |
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Agaden ReachThe Agaden Reach was a remote place within the Rang'Shada Mountains surrounded by jagged peaks, like a wreath of thorns, as well as a menacing, forbidding woods, meant to keep all away. Most who went into Agaden Reach never came out. It was rumored that not even a wizard would go into the Reach |
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Pendisan ReachPendisan Reach is a region in the Midlands, west of the Kern River, that refused to join the Central Council of the Midlands during the war with Panis Rahl. Today Pendisan Reach is an independent region in the Midlands, who's controlled by their king. |
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AydindrilAydindril is a beautiful place. Many of the side streets are narrow with tightly packed buildings and tiny courtyards. The streets are always teeming with people, especially the market streets. Each of the larger lands of the Midlands has their own palace located in Aydindril, though each is nothing in comparison to the splendor of the Confessors' Palace |
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BrennidonBrennidon is a small town, and is also the birth place of the 4th seeker. It's a really peaceful place, where people are very helpful. |
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The WildsThe wilds spread all across the southern portion of the Midlands. It is an open grassland, named not after the land, but after the people who live in it. It consists mostly of unchanging, open, flat plains with tall grass. |
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The Rang'Shada MountainsThe Rang'Shada Mountains is a vast spine of rock that run northeast across the "back" of the Midlands - from the northeast corner down the center of the Midlands, leveling off as it reaches the Wilds in the south. |
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GaleaGalea is one of the largest and most powerful cities in the Midland. Galea was back in the big war between the seeker and Lord Rahl, member of the Midlands Alliance. |
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People's PalacePeople's Palace was the home of Lord Rahl! But after his dead it was turned into a city. It is now a wealthy city, where there is peace and justice. |
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Garden of LifeThe Garden of Life is an elaborate, cavernous garden in the center of the People's Palace of D'Hara. Leaded windows high overhead let in light for the lush plants. Around the outside of the room are flowers set in beds, with walkways winding through. |
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CaskaCaska is a city in the Deep Nothing in D'Hara. Before the Great War Caska was a thriving and beautiful city, however it was reduced to rubble during the war and remained that way for the next 3000 years. |
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Palace of the ProphetsThe Palace of the Prophets is the residence of the Sisters of the Light. It is located on Halsband Island, near the city of Tanimura and here the Sisters train young wizards to use their gift. Down in the vaults of the Palace, the Sisters of the Light stores valuable books of prophecy and there they studie them. |
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Pillars of CreationThe Pillars of Creation is an extremely hot valley deep within the Old World. |
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BandakarBandakar is a country that is located in the Old World near to the Pillars of Creation. The name Bandakar was originally thought to mean "The Enlightened" but the 4th seeker found the true meaning, "The Banished". |
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ThandoraThandore is a magically hidden valley where the Sisters of Light takes care of gifted children. It is located in a forest. Only a confessor or a powerful wizard can open the magic door into Thandora. |
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Chit ChatTalk about anything here- This is also where you can write if you are going on a Holiday for a few days. |
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LOTS ChatHere you may talk about anything that has to to with Legend Of the Seeker. |
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GraphicsIf you got some skills at making siggy's then you should maybe offer your help to make one for a fellow member. You could also make a request here, and see if anyone wants to make a sig for you. |
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Truth or Dare?All the games and stuff like that has to be posted here. So game on! |
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Advertising All the advertising is happening here! This board is guest friendly! Make sure that we can post our add on your site aswell! Sub-boards: First Timers, Linking Back, Affliates |
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Aterrima Weyr by Belladonna Jan 25, 2013 6:29:49 GMT -5 |
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